Fortnite Update 21.20 Early Patch Notes, Release Date, Trailer, And More

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Fortnite Update 21.20 – Early Patch Notes

Epic Games has released various updates on Fortnite Creative, Battle Royale V 21.20, and Fortnite Chapter 3. Fortnite Update 21.20 allows players to unlock new weapons and skins as well as map changes. 21.20 brings the Charge SMG (RipSaw Launcher, Firework Flare Gun), Port-A-Port, Indiana Jones Skin and a new POI, Shuffled Shrines, to the south of Sanctuary. The Charge SMG is available for purchase in all rarities, including common, rare, uncommon, epic, legendary and mythic. To unlock the Indiana Jones Skin you must complete a series of themed Indiana Jones Quests. Fortnite Update 21.20 has already revealed that there will be a major update to the map. They may also include Vibin’ Quests and weekly challenges that could go live if you don’t have enough XP to unlock Darth Vader’s skin. You will need to add this update to your game. 

Fortnite 21.20 Update Release Date

Fortnite Update 21.20 introduces new features and changes to its update. Players can unlock new weapons and skins, and discover recent map changes. For Chapter 3 Season 3, the Epic Games had not made an official release on the update of Fortnite 20.21, but it is said that it was released on 6 July 2022, Wednesday, at 1 Am PT/ 4 Am ET/ 9 Am BST(1:30 pm IST) with matchmaking that will be disabled for 30 minutes. Players can still play Fortnite and access the Fortnite 21.20 update, even though the countdown has ended. 

Fortnite 21.20: Updates


The Charge SMG is a burst-style SMG that fires when it is released. The burst is longer the longer you hold the trigger. The Charge SMG is available as a common, uncommon, rare, epic, legendary, and mythic variant.


The Creative! Ripsaw Launcher, and Firework Flare Gun have been added to the collection. With the Ripsaw Launcher, you can clear away all the clutter and create a scene using the Firework Flare gun and Ripsaw Launcher.


The default health for the Baller is now of 400It can take more hits before it’s destroyed. There is a new option. Grappler RangeThe Baller has a number of options that can be used to increase or decrease how far someone can grapple with you. You can choose not to have players worry about fuel/energy usage in your island. Has Infinite Energy Option can be set On!


We have a new Hub layout. It focuses on giving you a place where you can showcase your artistic talents. To achieve this, we have removed the matchmaking portals as well as featured rifts. There are now eight player rifts, so you can continue creating private parties and playing in them. A Creator Showcase map has been selected by the Hub creator.



New! New!


Wildlife Spawner has added new receiver options that allow you to ride or dismount riding wildlife using signals.


  • Storm Sickness On/Off option added to My Island > Settings tab, Basic Storm Controller, and Advanced Storm Controller.

  • Fixed various crashes.

  • Fixed a preview issue on the phone using assets from the Bamboo Gallery.

  • Fixed an issue with the Festival Gallery’s hydrangea bushes.

  • Fixed an issue in which several grass assets could not be deleted or targeted across multiple creative gallery.

  • Fixed an issue that caused collectibles to disappear in the Collectibles Gallery when they were switched classes.

  • Fixed an issue where previously placed Cloud props were not appearing in Creative


  • Fixed an issue with the Tracker device not updating when sharing is set to “All.”

  • Numerous issues were fixed with the Prop Mover.

  • Fixed an issue with the Sequencer device not triggering correctly.

  • Fixed an issue in which the Tracker device would not update when multiple teams were set to Sharing: All.

  • Accolade has been updated to reflect the current location.

  • Fixed an issue in the Item Placer device. Retrieved classes could still use this device.

  • This issue was fixed. Creators could become stuck in a situation where they couldn’t adjust Water device settings.

  • Fixed an issue in the Water device that caused scaling and lowering of water percentages to cause various animations and VFX-related issues.

  • Fixed an issue with swim state detection not reaching the Water device’s boundary.

  • Fixed an issue with the Player Counter device still being visible when visualization is set to ‘Off’.

  • Fixed an issue with Guards not despawning when the ‘Dismissed’ option is active.



  • Fixed an issue where the Grapple Glove was unaffected by the My Island setting ‘Infinite Ammo’.

  • Fixed an issue that caused players to lose functionality when mounting a creature while dismounting in Creative.

  • Fixed an issue in which the Grapple Glove was not interfacing with intended surfaces.

  • Fixed an issue in Creative where the scoreboard shows the names of the players who were eliminated.

  • Fixed an issue in Creative where collisions between players and vehicles will reset after they enter a vehicle.

  • Fixed an issue that caused the Mounted Turret trap to be doubled when placed onto player-built stairs.

Fortnite Chapter 3 Season 3 Trailers

Gameplay Trailer

Cinematic Trailer

Fortnite Update 21.20 Early patch notes – Similar searches

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