Dead By Daylight Update 6.0.1 Patch Notes, Check Out DBD Update 6.0.1 Patch Notes Release Date, Game Info, And Gameplay

DBD Patch Notes 6.0.1

Dead by Daylight (DBD), received version 6.0.1 today. Since we can already view the patch notes, Behaviour interactive delays the start of Twisted Masquerade until a few more hours later.

It has been only a week since Chapter 24 of Dead by Daylight received an update. Today’s hotfix update will address many issues fans have reported or discovered. It will be available at 10 AM ET/2 PM UTC.

Dead by Daylight Update 6.0.1 Patch Notes

Content

Bug fixes

  • Tentatively fixed an error that caused lag in loading the loadout menu.

  • Tentatively, Survivor was able to fix an issue that could have caused his crawl speed to be faster than normal.

  • Fixed an issue that could sometimes cause the game’s crash when teleporting with The Dredge

  • Fixed an issue that could cause the game to crash if you were playing against the Trickster or Huntress.

  • Fixed an issue causing the Dredge’s Very Rare Twisted Plaything to stretch during its apparition on menus. (All platforms, except Epic and Steam)

  • Fixed an issue allowing blood point offerings to display in custom game loadout presets.

  • Fixed an issue causing some tabs in UI to display broken background pictures when the tab text is short.

  • Fixed an issue that caused the Game Manual entry list to scroll too slowly on certain platforms.

  • Fixed an issue that sometimes caused Cannibals Chainsaws to be silent for survivors.

  • Fixed an issue that caused survivors not to be able to continue their injured grunt SFX after they were fully healed by the Solidarity Perk.

  • Two impact SFXs were not being heard when The Dredge was breaking down a wall.

  • Corrected an issue that caused incorrect surface SFX when a particular part of the Garden Of Joy hook was struck by a killer.

  • Fixed an issue causing the VFX Nightfall and SFX Nightfall warnings to be missing when a Killer injures a survivor just before the notification threshold.

  • Fixed an issue causing the Dredge’s smoke missing.

  • Fixed an issue that made the Dredge visible when teleporting into a locker.

  • Fixed an issue that caused Entity Spikes on locked lockers to sometimes disappear from higher ground.

  • Fixed an issue that caused Survivors in locker grab animation to appear forward when the Dredge teleported to a locker containing a Survivor inside.

  • Fixed an issue that caused the Dredge to clip through a camera when exiting a locker after teleporting to it.

  • Fixed an issue that caused Dredge’s vignette to occur at nightfall. This was done in order to desaturate Killer instinct and Loud Noise notifications.

  • Fixed an issue that caused Dredge to become blinded by blinding objects (firecrackers flashbangs flashlights, flashlights) while teleporting into a locker.

  • Fixed an issue that caused undetectable smoke to be visible for a few second when the Dredge exits a locker during Nightfall.

  • Fixed an issue that could have caused the Blindness or Exhausted status effects of the Fearmonger perk to remain on Survivors after they stop fixing a generator.

  • Fixed an issue that caused Survivors who were within 5 meters of a locker or in a dying state to trigger Dredge’s Lavalier Microphone add on.

  • Fixed an issue that caused survivors to suffer from the Exposed state effect for the duration of Nightfall if the last generator was repaired during Nightfall. 

  • Fixed an issue that prevented progress from the From The Deep achievement (trophy for Sony platforms) from being made when the Dredge is in a locker, and the Survivor interacts.

  • Fixed an issue causing the Dredge not to display animation on the match screen when it ends while it was in its locker. 

  • Fixed an issue causing the aspect ratio black bars disappearing when the Dredge is in the locker.

  • Fixed an issue that could have caused Survivors to become stuck while searching for a locker. The Dredge is teleporting there with high packet loss.

  • Fixed an issue that could have caused Survivors to become in a broken state within a locker if they were stunned by another Survivor who used the Head On perk while searching a locker.

  • Fixed an issue that allowed characters on top of crates and buckets to climb from the second story of the main building in Coal Tower.

  • An invisible collision that blocked the hole in Badham Preschool maps’ second floor caused an issue. 

  • Fixed an issue that caused the Ghost Face’s old chase music to not play again.

  • Fixed an issue causing the Play With Your Food perk to not consume a token when injuring a Survivor with a Possessed Chain using the Cenobite’s Engineer’s Fury add-on.

  • Fixed an issue that prevented the Overlap trophy description from being translated into certain languages. (PS5 only)

Known Issues

  • Rubber banding is a problem that some players have experienced since 5.7.0. We are investigating this issue.

  • When downloading the game, tutorial bot matches can cause crashes for some console users. To avoid this, wait until the game is fully downloaded before you start the tutorial match.

DBD Update 6.0.1: Patch Notes Release Date

The Dead By Daylight patch notes update has been released on Thursday, 16 June 2022 at 10 AM ET/2 PM UTC. Twisted Masquerade went live on June 16th at 11:30 AM ET/3:30PM UTC. Check out the official patch notes of DBD Update 6.0.1 here: DBD Patch Notes 6.0.1

Dead By Daylight Game Info

Behaviour Interactive developed the symmetrical multiplayer online video game Dead by Daylight. It features a survival horror theme. It’s a game of one-versus-four in which one player plays as a brutal killer and the four other players play as survivors. Each survivor must be captured by the killer and placed on hooks. The Entity is an evil force that seeks to kill all living beings. The survivors must escape capture and fix five generators to unlock the exit gates. The game was made available for Microsoft Windows in June 2016. In June 2017, the game was made available for Microsoft Windows on the PlayStation 4 as well as Xbox One.

Dead by Daylight Gameplay

The majority of murderers only go one way and do it at a speed that is slightly slower than that of a sprinting survivalist. The murderer must either quickly capture the survivors by surprise or attack them with their weapon when they pursue them. One strike injures survivors and two strikes puts them in a death-bed. A survivor might attempt to escape the hook first time, but this is rare. Hook survivors are often saved by other survivors.

DisclaimerThe information above is provided for general informational purposes only. We provide all information on this Site in good faith. However, we make no representations or warranties of any kind regarding the accuracy, adequacy or reliability of any information.

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